Ecco 2 Prototype

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Level 6 Overview: Prototype "The Eye"

  This is a level that acts like a placeholder for "The Eye". You can collect globes here by sonar'ing away the glyphs that block your path in perfect order. You can drop off the Asterite's globes in Level 0 via teleport ring. Everything is very cubic, and after halfway assembling the Asterite, you just leave through an exit behind a glyph and go to a 3D stage.  


 
This prototype version of "The Eye" is laid out in about the same way. There's a set of passages, each blocked by a glyph. You open one, get the 2 of the Asterite's globes in the passage, drop them off with the Asterite, return, and pick another glyph. They all go in order here, whereas in the final version, the unlocked glyph order was pretty random.


As you swim toward the surface, everything looks fairly normal at first (with the exception of the very square walls at the top of the cave)...


But once you get too close, a palette glitch rears its ugly head. The water surface color palette activates before the objects at the bottom of the screen have vanished, so the colors on them are replaced by the shades of blue and white. Whoops.


The first 2 globes you need are just sitting up at the surface. Once you get them, jump into the teleport ring to go to Level 0 ...


... and and drop them off with the Asterite, after which you can go back to the ring and pick up some more.


Here's a tunnel past a glyph leading to some more globes. It's pretty cubic like most of the others, but it is more decorated.


And here are the globes. They look the same as they do in the final version and act pretty much the same, too.


If you sonar one, it follows you. If you sonar two, they orbit around you. They'll even fly off if you hang on to them for too long, like the final version.


This tunnel is highly square and looks extremely awkward. Predictably, it leads to 2 more globes.


This one has some oddly shaped rocks and looks a hell of a lot better than the weirdly square tunnels.


Here is what the Asterite looks like halfway rebuilt. There's no "Deep Ridge" or "Big Water" levels, so you can't go any further with assembling him. Just head back to Level 6 to continue.


The last glyph in Level 6 is just an exit. There are no more levels with globes to collect after this one, this whole exercise was apparently just a test of the algorithms for reassembling the Asterite.


 





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