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Ecco 2 Prototype
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Level 3 Overview : Prototype Two Tides
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This is a prototype version of Two Tides. The rocks are grayish-brown instead of purple, and the format is a
bit different. There are Crab on Strings not present in the final version, a dolphin who demands a fish, and
an uncooperative exit. Also a few other oddities like a missing pulsar (placeholders there instead) and invisible
spikes.
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Upon diving underwater you are immediately greeted by some shipwrecks with a
gray Tethercrab attached to the top of the left mast.
There's also an untethered, gray free-moving crab-on-a-string that
appears at the top of a mast like the other, but it is mobile. If you sing at it, it will
run away from you, even out of the water and into the sky. Amazing-- Crabs on Strings
that are afraid of something.
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Both crabs have a lot of
tail segments and the game will lag badly if they're allowed to meet onscreen.
Both crabs show up as crabs on sonar, not Yellow hazard marks like the other breeds
of Crab on a String do. Pretty menacing enemies. But hey, it's nothing some charge-sonar can't take care of, right?
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Heading down a passage to the left, we find this small tunnel. Inside it,
exactly where a Pulsar would be in the final version there are ... 3 Shelled Ones.
They emit healing bubbles but they have no effect when they touch you.
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There were
probably 3 because something so odd would stand out and remind the level designer
to change it when the Pulsar was programmed and drawn.
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Down the next passage on the left wall, there is a barrier glyph. We'll need
a key song for this, so on to the rest of the level.
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Entering the tunnel on the right side of the level, we find a cavern
with falling rocks, just like Two Tides.
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The swirling starlike creatures at the entrance from the final version are not present,
however.
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As soon as you swim by this point, an earthquake begins and
the level shakes. Was this meant to be used as the level where
Ecco loses his powers, then Fault Zone was made later? Or was it
just a test?
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Past the earthquake area, there is a key glyph and a current pushing back against you,
just like the final version. The bubbles, however, are much too large (as many are in
this build).
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After opening the Barrier Glyph (above) and progressing to the next
area, we find this turtle, just like the final version.
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Pushing it down blocks the current, allowing us to go to the area below,
which leads to the exit.
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In the below cavern, there's some more remains of a ship, this is also congruent
with the final version of Two Tides.
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The ship sprites all appear to be complete, and fit into the scenery rather nicely.
This level clearly had a lot of work put into it by the time this this build was made.
While we're here, take note of the fish Ecco is pointing at and how it's different from
all the others. That'll be important in a second.
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This obnoxious dolphin insists you give him a fish before he'll let you pass.
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The fish he wants is just over to the left-- it's different from all the others
in the school (but not blue like the one in the final.) This dolphin is nowhere
to be found in the final version of Two Tides. The final Two Tides ends with Trellia.
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Sonar the fish over to him, and the lazy bastard says this. He then swims away. How would he know
Ecco's name already? He didn't know him 2 seconds ago.
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Swimming over to the right, it turns out he was guarding the exit for some reason.
There's another Barrier Glyph here. There isn't another Key Glyph so you'll need
to backtrack and get the Key song from the previously-mentioned glyph. Then you
can proceed.
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This is a very uncooperative exit; you have to push into it numerous times before it'll
let you through. When the trigger finally picks you up, you're sent to a 3D Stage.
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Even if you lose here, you'll still repeat the 3D Stage, not return to Level 4. Same effect as
if you had selected it from the Debug Menu.
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Ecco the Dolphin and all related indicia are (C) Novotrade International and Sega Ltd.
Epic Gaming, Epic Gaming : Dark Sea and all content are Copyright (C) 2005 to Epic Gaming Staff
including but not limited to Epicenter (Deven Gallo), Histronic Lizard and Tom41.
Layout template (C) to Moduvator. No materials on this page may be reproduced without prior
written consent by all relevant staff members. Violation of these terms will result in prosecution.
All rights reserved.
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